Second Life characters in other games?
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Someone tell me, is there any significant reason why something like Habbo characters, created by a Habbo Hotel user could not at some point in the near future be integrated into something like Second Life? Stupid thing to say? Maybe Probably! Prompted by Steve Rubel‘s post on Habbo going all social (where users can now create their own home pages to fit their characters, a la myspace) it got me thinking [a] they are late to the game but [b] where do they go from here? Is the integration of online communities the future of social networking?
As "real-life" society discovered long-distance transport, communities began to integrate. Why would Second Life for example not be one continent and Habbo Hotel be (for example) another? Will we see an evolution of game-based mash-ups that will allow characters from different online worlds to wander in and out of each other’s worlds?
Maybe that’s Web 3.0, but then that will lead to Gangs 3.0, War 3.0…is humanity doomed or will we all be playing on our computers too much?!!!
Tags: secondlife, web 2.0, internet, micropersuasion, myspace, community, integration |
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http://ericrice.com Eric Rice
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http://ericrice.com Eric Rice
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http://yoick.wordpress.com/2006/12/02/massively-multiplayer-online-character-mashup/ Massively Multiplayer Online Character Mashup « Yoick – Hightechwire
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http://blendingthemix.com paul.fabretti

