— blending the mix

Second Life characters in other games?

Someone tell me, is there any significant reason why something like Habbo characters, created by a Habbo Hotel user could not at some point in the near future be integrated into something like Second Life?

Stupid thing to say? Maybe Probably!

Prompted by Steve Rubel‘s post on Habbo going all social (where users can now create their own home pages to fit their characters, a la myspace) it got me thinking [a] they are late to the game but [b] where do they go from here? Is the integration of online communities the future of social networking?
As "real-life" society discovered long-distance transport, communities began to integrate. Why would Second Life for example not be one continent and Habbo Hotel be (for example) another? Will we see an evolution of game-based mash-ups that will allow characters from different online worlds to wander in and out of each other’s worlds?
Maybe that’s Web 3.0, but then that will lead to Gangs 3.0, War 3.0…is humanity doomed or will we all be playing on our computers too much?!!!

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4 comments
  1. Eric Rice says: December 1, 20065:40 pm

    Actually, Spin Martin and his various story-siblings, exist in many other worlds/platforms (with a special exception to WoW).

    I don’t make a distinction with the Spin avatar, other than Spin might work at place A and have contacts there, Spin might live at place B and have contacts there; with many mutual contacts throughout. He’s built the same (Spin is part real/part designed, but we can extrapolate existence.

  2. Eric Rice says: December 1, 20065:49 pm

    One more thing, do we need a single social network? Or portal? It’s like being on AIM or Skype, using Google, and Flickr, all different companies with their own systems. Google has Google Groups and yet so does Yahoo… I have to be where my community is, because the overhead is too high to migrate not just me, but the whole crew. It’s easier to stay put.

    I see people raving about Google Reader, and yet, I’m a bit lazy to have to do anything to budge my newsreading experience (even if it is the best thing since the Internets. I dunno.)

  3. […] Paul Fabretti’s posed a valid question – is there any significant reason why something like Habbo characters, created by a Habbo Hotel user, could not at some point in the near future be integrated into something like Second Life? […]

  4. paul.fabretti says: December 2, 20064:58 am

    Eric, great point! There is a reason communities choose not to mix and as a result develop their own communities further – although the spin side of this is that it may put newbs off.

    Great point too about the multiple worlds – the human brain is the one behind every online character so in theory, where the creativity and the software allows you can be the same person in whatever RPG you are in…but the potential for comedy with a Second Life avatar in WoW has GOT to be worth the research!

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